Total War: WARHAMMER 2 is also one of those games that did not see any performance improvement at all – even on our simulated dual-core system – by enabling Hyper Threading. Our simulated dual-core system, on the other hand, was unable to offer an acceptable experience due to severe stuttering. Ironically, and as you can see in the following images, the game scaled and utilised our extra CPU cores more efficiently in DX11 (left) than in DX12 (right).ĭespite these CPU and DX12 issues, we are happy to report that both our six-core and our simulated quad-core systems were able to offer a constant 60fps experience in DX11.
Not only that, but NVIDIA’s GPU performed worse in DX12 than in DX11. Normally, and given the fact that DX12 can offer better multi-thread functionalities, you’d expect this issue to be addressed under DX12. As such, our NVIDIA GTX980Ti was underused in the second benchmark. While the game scales on more than four CPU cores during battles, it mainly uses one CPU core/thread during its campaign map overview.
#TOTAL WAR WARHAMMER 2 FPS FIX 720P#
Moreover, and in order to avoid any possible GPU limitation, we lowered our resolution to 720p for our CPU tests.Īs we’ve already said, Total War: WARHAMMER 2 appears to be suffering from single-thread issues.
Thankfully, and contrary to the first Total War: WARHAMMER game, Creative Assembly has included two benchmarks that are representative of the in-game performance. In order to find out how the game performs on a variety of CPUs, we simulated a dual-core and a quad-core CPU. PC gamers can also enable/disable Vignette, Proximity Fading and SSAO, and they can adjust the percentage of their resolution scale and UI scale. PC gamers can adjust the quality of Textures, Shadows, VFX, Trees, Units, Depth of Field, Screen Space Reflections, Fog, Anti-Aliasing, Texture Filtering, Water, Grass, Terrain, Building, Unit Size and Porthole. As such, we strongly suggest running it in Single-GPU mode until NVIDIA and Creative Assembly fix these issues.Ĭreative Assembly has included a wealth amount of graphics settings to tweak. While NVIDIA has added an SLI profile for this title on its latest driver, Total War: WARHAMMER 2 suffers from severe flickering when SLI is enabled.
#TOTAL WAR WARHAMMER 2 FPS FIX WINDOWS 10#
Naturally, we were expecting better things from its successor, however it appears that the game suffers from both single-thread CPU issues, as well as underwhelming DX12 performance on both NVIDIA’s and AMD’s graphics cards.įor this PC Performance Analysis, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 8GB RAM, AMD’s Radeon RX580, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest version of the GeForce and Catalyst drivers.
Total War: WARHAMMER was a strategy game that really disappointed us with its underwhelming performance in DX12 back in 2016.